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However, unlike other so-called " Resident Evil clones" that had been released since 1997, Dino Crisis instead relied on 3D environments as opposed to pre-rendered backgrounds, and a greater focus on physical puzzles to advance in the game. ![]() Produced by Shinji Mikami, the game took inspirations from Resident Evil's RPG features such as item management and exploration. ![]() Dino Crisis is a 1999 video game developed by Capcom Production Studio 4 and released in 1999.
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